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Hi there. I’m Brian Renadette. Welcome to my web portfolio!

 

Here’s where you can find me.

https://games.mxdwn.com/author/brian-renadette/ – This is a link to all of the reporting I have done for MXDWN. I worked there as a Video Game News Writer from April 2018 to March 2019.

http://geekisphere.com/author/brian-renadette/ – I also did reporting for Geekisphere. This link shows the articles I’ve done as a Video Game News Writer intern. I worked there under the same time frame as MXDWN

https://www.keengamer.com/author/Brian-Renadette/ – Here’s a third website I worked for. This website had me writing guides and the occasional review for video games.

https://techraptor.net/content/author/brenadette – A fourth website I currently write for. This one shows more of my work as a Video Game News Writer.

https://yendorianreviews.blogspot.com/ – This is a sort of “practice” blog I started in the summer of 2017. I do reviews of games on there, mostly indie PC games. I admit that I don’t update it as much since I’ve gotten into the working world, but I occasionally post something there, especially if it’s a game I’ve been looking forward to playing.

 

I’ve also participated in a few game jams. Here’s what I helped make.

https://leibnizkeks.itch.io/longestshortcut – The Longest Shortcut – A small top-down puzzle game. I helped with level design and the little bit of writing in there.

https://lukeprogrammer.itch.io/thiefs-dreams – Thief’s Dreams – A 3D adventure game, sort of like Gone Home in you move around and explore environments. I did all the writing in this game.

http://ldjam.com/events/ludum-dare/42/a-bar-in-space – A Bar in Space – A game made for Ludum Dare 42. The theme was ‘Running Out of Space.’ I did the writing for the aliens.

https://numster.itch.io/lost-cause – Lost Cause – A conceptual game made for The Tenth Creative Games Jam. You explore a dreamlike forest and try to find a way out (there is none; the first theme of the jam was ‘Trapped’.) I did the writing for the NPCs and objects, while my partner worked on the rest of the details. Unfortunately, due to some issues submitting the game, it didn’t get ranked.

https://monqo.itch.io/the-sin-of-pride – The Sin of Pride – Made for My First Game Jam Summer 2019, where the optional theme was ‘Pride.’ As well as doing the in-between stage writing, this marked my first time doing pixel art (via Piskel.)